#include "stdafx.h"
#include "Waving Hands.h"
#include "Wizard.h"

Wizard::Wizard()
{

}

void Wizard::InitWizard()
{
		LHMoves				="";
		RHMoves				="";
		LHObjectSpells		=NULL;
		RHObjectSpells		=NULL;
		ObjectPermanency	=NULL;
		SubjectLastParalysis=NULL;
		LHSpell				=0;
		LHSpell				=0;
		SaveSpell			=0;
		LastParalysis		=0;
		HandLastParalysis	=0;
		UseClapofLightinig	=false;
		Init();
}

Wizard::~Wizard()
{

}
